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Case study

Final Fantasy Tactics Advance: matching decompilation and battle AI analysis

Reconstructs selected Final Fantasy Tactics Advance functions in C while mapping battle AI, abilities, jobs, missions and other ROM tables. The author reports 173 functions compiled to matching bytes; remaining ROM regions are incorporated from the user's original during a hash-checked build.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
1
Last commit
2026-10-15
Language
Python

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: The specified FFTA USA rev 0 ROM, SHA-1 4ac05441f4de70a4ec3dd932116346c61b8783d9.
  • Prerequisites: WSL Ubuntu for the Linux-native toolchain and agbcc.
  • Limits: The author reports 173 of 3,594 discovered functions compiled from C; other regions use the base ROM.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{ffta-battle-ai-decomp-case,
  title = {{Final Fantasy Tactics Advance: matching decompilation and battle AI analysis}},
  howpublished = {\url{https://github.com/charlie-troy/ffta-decomp}},
  url = {https://github.com/charlie-troy/ffta-decomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/ffta-battle-ai-decomp-case/}}
}

Plain text

Final Fantasy Tactics Advance: matching decompilation and battle AI analysis. https://github.com/charlie-troy/ffta-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/ffta-battle-ai-decomp-case/

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About this entry

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Primary sources

  1. README.md GitHub · charlie-troy/ffta-decomp · Revision f072a1f

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