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Case study

Fallout: New Vegas: a work-in-progress decompilation

Fallout: New Vegas is being reconstructed from the USA 2010-11-10 Fallout_Release_MemDebug.xex in a work-in-progress decompilation. The project builds source with Python and Ninja and configures objdiff to compare rebuilt objects with the original.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
37
Last commit
2026-08-30
Language
C++
License (GitHub)
CC0-1.0

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: An existing copy of the supported game XEX is required in orig/425307E0.
  • Prerequisites: Python and Ninja are required; objdiff is used for diffing.
  • Limits: Decompilation is in progress.
  • License: CC0-1.0 license.

Cite

BibTeX

@misc{fallout-new-vegas-decomp-case,
  title = {{Fallout: New Vegas: a work-in-progress decompilation}},
  howpublished = {\url{https://github.com/ieee802dot11ac/fnv}},
  url = {https://github.com/ieee802dot11ac/fnv},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/fallout-new-vegas-decomp-case/}}
}

Plain text

Fallout: New Vegas: a work-in-progress decompilation. https://github.com/ieee802dot11ac/fnv (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/fallout-new-vegas-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · ieee802dot11ac/fnv · Revision 074e045

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