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Case study

Blast Corps: matching N64 decompilation and native port

Blast Corps reconstructs four N64 releases as matching source and builds a native port from that code for Linux, Windows, macOS and WebAssembly. The port reads the user's ROM for game data; the author reports byte-for-byte ROM rebuilds and a full tool-assisted-run replay.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
5
Last commit
2026-11-09
Language
C
License (GitHub)
AGPL-3.0

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: Provide a supported Blast Corps ROM to play; building the decompilation also requires it.
  • Prerequisites: Python 3, MIPS binutils, C compiler, CMake, Ninja and SDL2; WebAssembly builds additionally need emsdk.
  • Testing evidence: The macOS Apple silicon build is described as untested on a Mac.
  • License: AGPL-3.0 or later for the project's own code.

Cite

BibTeX

@misc{doridian-blast-corps-case,
  title = {{Blast Corps: matching N64 decompilation and native port}},
  howpublished = {\url{https://github.com/Doridian/BlastCorps}},
  url = {https://github.com/Doridian/BlastCorps},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/doridian-blast-corps-case/}}
}

Plain text

Blast Corps: matching N64 decompilation and native port. https://github.com/Doridian/BlastCorps (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/doridian-blast-corps-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · Doridian/BlastCorps · Revision 158bcd1
  2. NOTICES.md GitHub · Doridian/BlastCorps · Revision 158bcd1

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