Case study
Bomberman 64: a decompressed USA ROM decompilation
bm64 reconstructs a decompressed ROM of the USA Nintendo 64 game Bomberman 64 from C, assembly and a user-supplied baserom. Its build specifies an MD5 for the resulting ROM and provides setup steps for extraction and reassembly.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 36
- Last commit
- 2026-03-08
- Language
- C
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: A USA Bomberman 64 ROM must be supplied as baserom.z64.
- Prerequisites: The documented build needs Make, MIPS binutils, Python newer than 3.7 and packages in requirements.txt.
- Limits: The decompilation is a work in progress.
- License: No licence file in the repository.
Cite
BibTeX
@misc{bomberman-64-bm64-case,
title = {{Bomberman 64: a decompressed USA ROM decompilation}},
howpublished = {\url{https://github.com/Bomberhackers/bm64}},
url = {https://github.com/Bomberhackers/bm64},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/bomberman-64-bm64-case/}}
}Plain text
Bomberman 64: a decompressed USA ROM decompilation. https://github.com/Bomberhackers/bm64 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/bomberman-64-bm64-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Bomberhackers/bm64 · Revision c7c5fd5
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