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Case study

Body Harvest: matching US and EU N64 decompilations

Body Harvest reconstructs the US and EU N64 releases of the game in C and assembly, using user-supplied ROMs for extraction and comparison. The author reports byte-exact builds for both regions; the repository also records function-level compiler matching work.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
46
Last commit
2026-11-08
Language
C

GitHub data as of 2026-11-09

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Requirements & limits

  • A user-supplied US or EU Body Harvest ROM, named baserom.us.z64 or baserom.eu.z64.
  • The documented Windows workflow uses Python 3.11.4–3.12; Linux instructions use Ubuntu 22.04.
  • Some NON_MATCHING source does not compile.

Cite

BibTeX

@misc{body-harvest-decomp-case,
  title = {{Body Harvest: matching US and EU N64 decompilations}},
  howpublished = {\url{https://github.com/jaytheham/body-harvest-decompilation}},
  url = {https://github.com/jaytheham/body-harvest-decompilation},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/body-harvest-decomp-case/}}
}

Plain text

Body Harvest: matching US and EU N64 decompilations. https://github.com/jaytheham/body-harvest-decompilation (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/body-harvest-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · jaytheham/body-harvest-decompilation · Revision 200e530
  2. docs/eu-port-notes.md GitHub · jaytheham/body-harvest-decompilation · Revision 200e530

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