Case study
Body Harvest: matching US and EU N64 decompilations
Body Harvest reconstructs the US and EU N64 releases of the game in C and assembly, using user-supplied ROMs for extraction and comparison. The author reports byte-exact builds for both regions; the repository also records function-level compiler matching work.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 46
- Last commit
- 2026-11-08
- Language
- C
GitHub data as of 2026-11-09
Requirements & limits
- A user-supplied US or EU Body Harvest ROM, named baserom.us.z64 or baserom.eu.z64.
- The documented Windows workflow uses Python 3.11.4–3.12; Linux instructions use Ubuntu 22.04.
- Some NON_MATCHING source does not compile.
Cite
BibTeX
@misc{body-harvest-decomp-case,
title = {{Body Harvest: matching US and EU N64 decompilations}},
howpublished = {\url{https://github.com/jaytheham/body-harvest-decompilation}},
url = {https://github.com/jaytheham/body-harvest-decompilation},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/body-harvest-decomp-case/}}
}Plain text
Body Harvest: matching US and EU N64 decompilations. https://github.com/jaytheham/body-harvest-decompilation (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/body-harvest-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · jaytheham/body-harvest-decompilation · Revision 200e530
- docs/eu-port-notes.md GitHub · jaytheham/body-harvest-decompilation · Revision 200e530
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