Case study
COD6-NX: Xbox 360 Modern Warfare 2 recompilation for Switch
COD6-NX ports the Xbox 360 Call of Duty: Modern Warfare 2 to Nintendo Switch by recompiling game code for ARM64 with ReXGlue. Its custom Vulkan renderer consumes the game's PM4 command ring and manages textures, pipelines and render targets; development notes record observed rendering failures.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 2
- Last commit
- 2026-11-06
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A legally owned Call of Duty: Modern Warfare 2 copy and locally extracted game files.
- Limits: The author reports texture corruption during play, unfinished lighting and particle paths, and severe performance drops in campaign missions.
- License: GNU GPL version 3.
Cite
BibTeX
@misc{cod6-nx-modern-warfare-2-case,
title = {{COD6-NX: Xbox 360 Modern Warfare 2 recompilation for Switch}},
howpublished = {\url{https://github.com/GreenieSparkles/COD6-NX}},
url = {https://github.com/GreenieSparkles/COD6-NX},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/cod6-nx-modern-warfare-2-case/}}
}Plain text
COD6-NX: Xbox 360 Modern Warfare 2 recompilation for Switch. https://github.com/GreenieSparkles/COD6-NX (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/cod6-nx-modern-warfare-2-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · GreenieSparkles/COD6-NX · Revision f97b2ea
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