Case study
COGBox: static recompilation ports of Xbox 360 Gears of War games
COGBox packages native Windows ports of Gears of War 2, Gears of War 3, and Gears of War: Judgment built by translating Xbox 360 code to C++ ahead of time. A launcher imports the user's game copies and required title updates; the project supplies a Direct3D 12 renderer and experimental Vulkan option.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- ? Source unavailable or unreadable at review time
- Source status
- Unavailable · HTTP 404 on 2026-11-09
Evidence
- Checked
- 2026-11-08
Requirements & limits
- Prerequisites: A Windows PC and the user's own copies of the supported games.
- Prerequisites: Required title updates: Update 6 for Gears of War 2 and 3, and Update 4 for Judgment.
- Limits: The author reports playable builds with some remaining hiccups; Vulkan is experimental.
- License: MIT license.
Cite
BibTeX
@misc{cogbox-gears-native-case,
title = {{COGBox: static recompilation ports of Xbox 360 Gears of War games}},
howpublished = {\url{https://github.com/Shagg88/COGBox}},
url = {https://github.com/Shagg88/COGBox},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/cogbox-gears-native-case/}}
}Plain text
COGBox: static recompilation ports of Xbox 360 Gears of War games. https://github.com/Shagg88/COGBox (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/cogbox-gears-native-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Shagg88/COGBox · Revision a7ca750
- Gears2-Native/README.md GitHub · Shagg88/COGBox · Revision a7ca750
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