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Case study

CoD3Recomp: static recompilation of Call of Duty 3

CoD3Recomp is a static recompilation of Call of Duty 3 for Xbox 360 to native x86-64, using XenonRecomp. The README says the PowerPC code translates to C++, that 19,462 functions are translated, and that all 179 Xbox 360 kernel imports are implemented. It says the project is still in development.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
412
Last commit
2026-10-21
Language
C++

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • The README says a playable build on the releases page uses the user's own Xbox 360 disc image.
  • It says bugs can occur because the project is still in development.
  • The repository has no license file.

Cite

BibTeX

@misc{cod3recomp,
  title = {{CoD3Recomp: static recompilation of Call of Duty 3}},
  howpublished = {\url{https://github.com/FrankHUN88453/CoD3Recomp}},
  url = {https://github.com/FrankHUN88453/CoD3Recomp},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/cod3recomp/}}
}

Plain text

CoD3Recomp: static recompilation of Call of Duty 3. https://github.com/FrankHUN88453/CoD3Recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/cod3recomp/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · FrankHUN88453/CoD3Recomp · Revision 3c3178a

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