# CoD3Recomp: static recompilation of Call of Duty 3

> CoD3Recomp is a static recompilation of Call of Duty 3 for Xbox 360 to native x86-64, using XenonRecomp. The README says the PowerPC code translates to C++, that 19,462 functions are translated, and that all 179 Xbox 360 kernel imports are implemented. It says the project is still in development.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/FrankHUN88453/CoD3Recomp>
- Primary source: <https://github.com/FrankHUN88453/CoD3Recomp/blob/3c3178a85075cfa6e0703de5e553ff472acc7916/README.md>
- Catalog page: <https://awesomerea.org/resources/cod3recomp/>
- Record JSON: <https://awesomerea.org/resources/cod3recomp/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/cod3recomp/index.md)

## Requirements & limits

- The README says a playable build on the releases page uses the user's own Xbox 360 disc image.
- It says bugs can occur because the project is still in development.
- The repository has no license file.

## Primary sources

1. <https://github.com/FrankHUN88453/CoD3Recomp/blob/3c3178a85075cfa6e0703de5e553ff472acc7916/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
