Case study
Club Penguin Game Day: a work-in-progress DOL reconstruction
Reconstructs the US revision 0 DOL of Club Penguin Game Day through a buildable assembly tree and PowerPC linker configuration. The project is marked work in progress and requires a clean original DOL plus the specified compiler, linker and devkitPPC assembler.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 1
- Last commit
- 2023-06-23
- Language
- Assembly
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: A clean Club Penguin Game Day US Rev 0 DOL named baserom.dol.
- Prerequisites: gcc, devkitPro, version 1.0 of mwcceppc.exe and mwldeppc.exe, and devkitPPC powerpc-eabi-as.exe.
- Limits: The decompilation is work in progress.
- License: No licence file in the repository.
Cite
BibTeX
@misc{club-penguin-game-day-decomp-case,
title = {{Club Penguin Game Day: a work-in-progress DOL reconstruction}},
howpublished = {\url{https://github.com/iRodNCP/gameday-decomp}},
url = {https://github.com/iRodNCP/gameday-decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/club-penguin-game-day-decomp-case/}}
}Plain text
Club Penguin Game Day: a work-in-progress DOL reconstruction. https://github.com/iRodNCP/gameday-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/club-penguin-game-day-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
More in Games
- CMR2Decomp: decompiling Colin McRae Rally 2.0 · Case study
- Combat: an annotated Atari 2600 disassembly · Case study
- Computer Archeology: disassembly notes for arcade games · Case study
- Cosmic Ark: a commented Atari 2600 disassembly with PAL conversion · Case study
- Costume Quest: Windows x86 functional decompilation · Case study
- Crash Bandicoot: The Wrath of Cortex: an early PS2 decompilation · Case study