Case study
Costume Quest: Windows x86 functional decompilation
Costume Quest reconstructs functions from the Windows x86 Steam build 81338 as C++ source intended to match game behavior. The project records original function addresses, marks uncertain or unfinished sections, and builds with xmake and an x86-capable MSVC toolchain using a separately obtained game copy and Steamworks SDK.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 2
- Last commit
- 2026-10-19
- Language
- C++
- License (GitHub)
- BSD-2-Clause
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: A legally obtained copy of Costume Quest, Windows x86 Steam Build ID 81338, is required.
- Prerequisites: xmake, an x86-capable MSVC toolchain and Steamworks SDK V1.14 are required; the SDK requires a Steamworks partner account.
- Limits: Some functions or sections may be marked UNSURE, TODO or UNIMPLEMENTED.
- License: The /src game-derived code has no licence; other notice-bearing files use BSD-2-Clause, and external folders have their own licences.
Cite
BibTeX
@misc{costume-quest-decomp-case,
title = {{Costume Quest: Windows x86 functional decompilation}},
howpublished = {\url{https://github.com/Costume-Quest-Modding/CostumeQuest-Decomp}},
url = {https://github.com/Costume-Quest-Modding/CostumeQuest-Decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/costume-quest-decomp-case/}}
}Plain text
Costume Quest: Windows x86 functional decompilation. https://github.com/Costume-Quest-Modding/CostumeQuest-Decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/costume-quest-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Costume-Quest-Modding/CostumeQuest-Decomp · Revision bca7f60
- CONTRIBUTING.md GitHub · Costume-Quest-Modding/CostumeQuest-Decomp · Revision bca7f60
More in Games
- Crash Bandicoot: The Wrath of Cortex: an early PS2 decompilation · Case study
- Crash Bash: a PSX decompilation with function comparison · Case study
- Crash Tag Team Racing: GameCube decompilation · Case study
- Crash Twinsanity: a C++ reconstruction of the PAL PS2 executable · Case study
- Crazy Taxi decomp: rebuilding the European Dreamcast game from C · Case study
- Dance Central 3: decompiling the Xbox 360 game · Case study