Case study
CMR2Decomp: decompiling Colin McRae Rally 2.0
CMR2Decomp is a decompilation of the PC game Colin McRae Rally 2.0. It uses reccmp to check functions and globals. The solution is for Visual Studio 2022, and the code is written so it can still be compiled with MSVC 6.0. CI uses a portable MSVC 6.0.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 45
- Last commit
- 2026-09-15
- Language
- HTML
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-09
Requirements & limits
- The local compile line links DirectX 7 libraries from third_party/dx7sdk-7001.
- The README does not name a license.
Cite
BibTeX
@misc{cmr2-decomp,
title = {{CMR2Decomp: decompiling Colin McRae Rally 2.0}},
howpublished = {\url{https://github.com/CMR2Decomp/CMR2Decomp}},
url = {https://github.com/CMR2Decomp/CMR2Decomp},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/cmr2-decomp/}}
}Plain text
CMR2Decomp: decompiling Colin McRae Rally 2.0. https://github.com/CMR2Decomp/CMR2Decomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/cmr2-decomp/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · CMR2Decomp/CMR2Decomp · Revision 0e18a20
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