Case study
ClayFighter 64: recompiling and combining two N64 ClayFighter games
ClayFighter 64 builds a native Linux and Windows game from statically recompiled ClayFighter 63⅓ CPU and RSP audio code, adding four characters from ClayFighter: Sculptor's Cut. Its installer checks both user-supplied USA ROMs and assembles the combined game data locally; RT64 handles rendering.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 12
- Last commit
- 2026-10-27
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Both user-supplied USA ROMs: ClayFighter 63⅓ and ClayFighter: Sculptor's Cut.
- Prerequisites: Linux or Windows x86-64, SSSE3 and SSE4.1 CPU support, and a Vulkan-capable GPU and driver.
- License: Newly authored port code uses GPL-3.0-or-later; dependencies retain their licenses.
Cite
BibTeX
@misc{clayfighter64-case,
title = {{ClayFighter 64: recompiling and combining two N64 ClayFighter games}},
howpublished = {\url{https://github.com/djultra64/ClayFighter64}},
url = {https://github.com/djultra64/ClayFighter64},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/clayfighter64-case/}}
}Plain text
ClayFighter 64: recompiling and combining two N64 ClayFighter games. https://github.com/djultra64/ClayFighter64 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/clayfighter64-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · djultra64/ClayFighter64 · Revision fbdaa06
- docs/INSTALL.md GitHub · djultra64/ClayFighter64 · Revision fbdaa06
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