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Case study

Coney: reimplementing The Warriors

Coney reimplements The Warriors (2005) in C++ for Windows, Linux, and macOS. The PlayStation 2 version is the reference for how the game plays, and the Xbox port is a second source for rendering and assets. With a disc it plays the startup movies and the front end, and runs levels as far as the missions page records.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
39
Last commit
2026-11-01
Language
C++
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Windows needs MSVC 19.38 or newer, Linux needs GCC 13 or Clang 19 or newer, and macOS needs Xcode 16 or newer. Also CMake 3.28 or newer, Ninja, Git, and OpenGL 3.3 to open a window. The documented commands are cmake --preset dev, cmake --build --preset dev, and ctest --preset dev.
  • License: GPL-3.0-or-later for the code. Documentation in docs/ is CC-BY-SA-4.0.

Cite

BibTeX

@misc{coney,
  title = {{Coney: reimplementing The Warriors}},
  howpublished = {\url{https://github.com/Ryubara/coney}},
  url = {https://github.com/Ryubara/coney},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/coney/}}
}

Plain text

Coney: reimplementing The Warriors. https://github.com/Ryubara/coney (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/coney/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · Ryubara/coney · Revision eb07fc0

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