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Case study

Carnage3D: open-source remake of Grand Theft Auto 1

Carnage3D is an open-source remake of Grand Theft Auto 1. The README describes the project as an early stage and links a WebAssembly build tested in Chrome 85 and Firefox 81, both 64-bit. The Linux build instructions use clang and name GLEW, GLM, Mesa, X11, and OpenAL development packages.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
575
Last commit
2026-08-09
Language
C++
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • The README says the Linux makefile is configured for clang. It lists libglew-dev, libglm-dev, libgl1-mesa-dev, xorg-dev, clang, and libopenal-dev.
  • A browser build is published at https://codenamecpp.github.io/carnage3d/web/carnage3D_wasm.html. The README says it was tested in Chrome 85 64-bit and Firefox 81.0.1 64-bit and does not work in Edge.
  • The README badge states the MIT license. GitHub reports MIT.

Cite

BibTeX

@misc{carnage3d,
  title = {{Carnage3D: open-source remake of Grand Theft Auto 1}},
  howpublished = {\url{https://github.com/codenamecpp/carnage3d}},
  url = {https://github.com/codenamecpp/carnage3d},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/carnage3d/}}
}

Plain text

Carnage3D: open-source remake of Grand Theft Auto 1. https://github.com/codenamecpp/carnage3d (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/carnage3d/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · codenamecpp/carnage3d · Revision 3dc03b2

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