Case study
Cadence: reimplementing Geometry Dash 2.2091 in Rust
Cadence reimplements Geometry Dash 2.2091 in Rust for desktop and browser play using the user's game resources. Its notes record binary analysis, level-data study and runtime traces; comparison tools check physics and camera behavior against the original. The author reports step-by-step position and velocity matches on 135 recorded runs, while the project remains in early development.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 1
- Last commit
- 2026-11-06
- Language
- Rust
- License (GitHub)
- MIT
GitHub data as of 2026-11-10
Evidence
Demo available · no screenshot
- Observed
- Demo documented; the documentation covers part of the feature set.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A user's own legal copy of Geometry Dash 2.2091 is required.
- Prerequisites: Rust 1.90 or newer is needed to build from source.
- Limits: The project is in early development; some features are close or ported without comparison.
- License: MIT License.
Cite
BibTeX
@misc{cadence-geometry-dash-case,
title = {{Cadence: reimplementing Geometry Dash 2.2091 in Rust}},
howpublished = {\url{https://github.com/mark20142026/cadence}},
url = {https://github.com/mark20142026/cadence},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/cadence-geometry-dash-case/}}
}Plain text
Cadence: reimplementing Geometry Dash 2.2091 in Rust. https://github.com/mark20142026/cadence (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/cadence-geometry-dash-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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