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Case study

BTD5-Decomp: a hand-built Bloons TD 5 decompilation

BTD5-Decomp reconstructs Bloons TD 5 source by hand in C++, using leftover debug information where available to name files and classes. Its intended comparison is between compiled project code and the game executable, while the current source tree remains unbuildable.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
16
Last commit
2024-11-04
Language
C++

GitHub data as of 2026-11-09

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Requirements & limits

  • Scope: Bloons TD 5 is the source program for the reconstruction.
  • Limits: The project cannot currently be built into an executable.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{btd5-decomp-case,
  title = {{BTD5-Decomp: a hand-built Bloons TD 5 decompilation}},
  howpublished = {\url{https://github.com/NKHook/BTD5-Decomp}},
  url = {https://github.com/NKHook/BTD5-Decomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/btd5-decomp-case/}}
}

Plain text

BTD5-Decomp: a hand-built Bloons TD 5 decompilation. https://github.com/NKHook/BTD5-Decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/btd5-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · NKHook/BTD5-Decomp · Revision b647016

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