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Case study

BugsDecomp: decompiling Bugs Bunny: Lost in Time for PC

BugsDecomp reconstructs functions from the PC game Bugs Bunny: Lost in Time for versions 1.0 and 1.6. A DLL and launcher patch decompiled functions into the running game, while accompanying notes document function locations and the BZE level-file format.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
20
Last commit
2024-04-04
Language
C

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: A supported Bugs.exe version 1.0 or 1.6 is required.
  • Prerequisites: The build uses a Visual Studio solution; the launcher needs paths to the game executable, working directory and DLL.
  • Limits: The launcher currently requires explicit executable and working-directory options.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{bugsdecomp-case,
  title = {{BugsDecomp: decompiling Bugs Bunny: Lost in Time for PC}},
  howpublished = {\url{https://github.com/quantumdude836/BugsDecomp}},
  url = {https://github.com/quantumdude836/BugsDecomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/bugsdecomp-case/}}
}

Plain text

BugsDecomp: decompiling Bugs Bunny: Lost in Time for PC. https://github.com/quantumdude836/BugsDecomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/bugsdecomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · quantumdude836/BugsDecomp · Revision 0dd943b
  2. doc/bze.md GitHub · quantumdude836/BugsDecomp · Revision 0dd943b

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