Case study
BugsDecomp: decompiling Bugs Bunny: Lost in Time for PC
BugsDecomp reconstructs functions from the PC game Bugs Bunny: Lost in Time for versions 1.0 and 1.6. A DLL and launcher patch decompiled functions into the running game, while accompanying notes document function locations and the BZE level-file format.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 20
- Last commit
- 2024-04-04
- Language
- C
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: A supported Bugs.exe version 1.0 or 1.6 is required.
- Prerequisites: The build uses a Visual Studio solution; the launcher needs paths to the game executable, working directory and DLL.
- Limits: The launcher currently requires explicit executable and working-directory options.
- License: No licence file in the repository.
Cite
BibTeX
@misc{bugsdecomp-case,
title = {{BugsDecomp: decompiling Bugs Bunny: Lost in Time for PC}},
howpublished = {\url{https://github.com/quantumdude836/BugsDecomp}},
url = {https://github.com/quantumdude836/BugsDecomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/bugsdecomp-case/}}
}Plain text
BugsDecomp: decompiling Bugs Bunny: Lost in Time for PC. https://github.com/quantumdude836/BugsDecomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/bugsdecomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · quantumdude836/BugsDecomp · Revision 0dd943b
- doc/bze.md GitHub · quantumdude836/BugsDecomp · Revision 0dd943b
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