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Case study

Breath of Fire GBA: a European-version decompilation

bof_old decompiles the European multilingual Game Boy Advance port of Breath of Fire into C and assembly. Its build uses a user-provided baserom.gba, devkitARM and agbcc, and lists the SHA-1 of the resulting ROM for comparison.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
8
Last commit
2022-08-18
Language
Assembly
Status
Archived

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: Provide the original ROM as baserom.gba for every build.
  • Prerequisites: Use devkitARM or another arm-none-eabi toolchain and agbcc.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{breath-of-fire-gba-decomp-case,
  title = {{Breath of Fire GBA: a European-version decompilation}},
  howpublished = {\url{https://github.com/StanHash/bof_old}},
  url = {https://github.com/StanHash/bof_old},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/breath-of-fire-gba-decomp-case/}}
}

Plain text

Breath of Fire GBA: a European-version decompilation. https://github.com/StanHash/bof_old (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/breath-of-fire-gba-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · StanHash/bof_old · Revision 600557b

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