Case study
Breath of Fire GBA: a European-version decompilation
bof_old decompiles the European multilingual Game Boy Advance port of Breath of Fire into C and assembly. Its build uses a user-provided baserom.gba, devkitARM and agbcc, and lists the SHA-1 of the resulting ROM for comparison.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 8
- Last commit
- 2022-08-18
- Language
- Assembly
- Status
- Archived
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Provide the original ROM as baserom.gba for every build.
- Prerequisites: Use devkitARM or another arm-none-eabi toolchain and agbcc.
- License: No licence file in the repository.
Cite
BibTeX
@misc{breath-of-fire-gba-decomp-case,
title = {{Breath of Fire GBA: a European-version decompilation}},
howpublished = {\url{https://github.com/StanHash/bof_old}},
url = {https://github.com/StanHash/bof_old},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/breath-of-fire-gba-decomp-case/}}
}Plain text
Breath of Fire GBA: a European-version decompilation. https://github.com/StanHash/bof_old (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/breath-of-fire-gba-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · StanHash/bof_old · Revision 600557b
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