Case study
Bushido Blade 2: matching decompilation of the North American PS1 executable
Bushido Blade 2 reconstructs the North American PlayStation game's SLUS_006.63 executable from C and retained canonical assembly. Its build extracts a user-supplied disc, compiles the reconstructed sources and checks the resulting executable against the original SHA-1; the author reports a byte-identical build.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 4
- Last commit
- 2026-11-09
- Language
- Assembly
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: An unmodified North American Bushido Blade 2 disc image in BIN and CUE form is required.
- Prerequisites: The build environment is Windows with WSL Ubuntu 24.04 or Linux.
- Limits: The README reports remaining cleanup and readability work.
- License: No licence file in the repository.
Cite
BibTeX
@misc{bushido-blade-2-decomp-case,
title = {{Bushido Blade 2: matching decompilation of the North American PS1 executable}},
howpublished = {\url{https://github.com/tgg12321/BushidoBladeDecompile}},
url = {https://github.com/tgg12321/BushidoBladeDecompile},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/bushido-blade-2-decomp-case/}}
}Plain text
Bushido Blade 2: matching decompilation of the North American PS1 executable. https://github.com/tgg12321/BushidoBladeDecompile (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/bushido-blade-2-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · tgg12321/BushidoBladeDecompile · Revision 6f4e430
- docs/STATUS.md GitHub · tgg12321/BushidoBladeDecompile · Revision 6f4e430
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