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Case study

Bushido Blade 2: matching decompilation of the North American PS1 executable

Bushido Blade 2 reconstructs the North American PlayStation game's SLUS_006.63 executable from C and retained canonical assembly. Its build extracts a user-supplied disc, compiles the reconstructed sources and checks the resulting executable against the original SHA-1; the author reports a byte-identical build.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
4
Last commit
2026-11-09
Language
Assembly

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: An unmodified North American Bushido Blade 2 disc image in BIN and CUE form is required.
  • Prerequisites: The build environment is Windows with WSL Ubuntu 24.04 or Linux.
  • Limits: The README reports remaining cleanup and readability work.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{bushido-blade-2-decomp-case,
  title = {{Bushido Blade 2: matching decompilation of the North American PS1 executable}},
  howpublished = {\url{https://github.com/tgg12321/BushidoBladeDecompile}},
  url = {https://github.com/tgg12321/BushidoBladeDecompile},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/bushido-blade-2-decomp-case/}}
}

Plain text

Bushido Blade 2: matching decompilation of the North American PS1 executable. https://github.com/tgg12321/BushidoBladeDecompile (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/bushido-blade-2-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · tgg12321/BushidoBladeDecompile · Revision 6f4e430
  2. docs/STATUS.md GitHub · tgg12321/BushidoBladeDecompile · Revision 6f4e430

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