Case study
BIT.TRIP COMPLETE: a Wii decompilation
BIT.TRIP COMPLETE is an in-progress Wii decompilation of game ID SVTEXS. Its decomp-toolkit configuration splits the DOL into build objects from a user-supplied disc image, while objdiff supports function comparisons. The repository includes a small set of game-specific C++ sources and build hashes.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 0
- Last commit
- 2026-04-08
- Language
- Python
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: An existing copy of the game disc image is required in orig/SVTEXS.
- Prerequisites: Python and Ninja are required for configuration and build.
- License: CC0-1.0.
Cite
BibTeX
@misc{bit-trip-complete-case,
title = {{BIT.TRIP COMPLETE: a Wii decompilation}},
howpublished = {\url{https://github.com/Fatih120/bittrip}},
url = {https://github.com/Fatih120/bittrip},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/bit-trip-complete-case/}}
}Plain text
BIT.TRIP COMPLETE: a Wii decompilation. https://github.com/Fatih120/bittrip (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/bit-trip-complete-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Fatih120/bittrip · Revision 3b945a2
More in Games
- Black & White: reconstructing the game from its x86 binary · Case study
- blackhack: runblack.exe UI widget decompilation · Case study
- Blast Corps: Nintendo 64 decompilation · Case study
- Blitz_MasterVer22-Decomp: a Splatoon 2 version 3.1.0 decompilation · Case study
- Blood Omen 2: functional decompilation toward a Switch port · Case study
- Boku Doraemon: Dreamcast executable and model reconstruction · Case study