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Case study

Bejeweled LIVE + decomp: a Windows Phone game ported to MonoGame

Bejeweled LIVE + decomp ports decompiled C# source from the Windows Phone 7 release of Bejeweled Classic to MonoGame. Its solution contains game, graphics, audio and interface code and builds after the user supplies the original XAP assets.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
9
Last commit
2025-04-15
Language
C#
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Assets from the original game XAP must be placed in the Contents folder.
  • Prerequisites: The documented dependencies are MonoGame Content Builder Task 3.8, MonoGame DesktopGL 3.8.1.303 and .NET 6 / C# 10.
  • License: MIT license.

Cite

BibTeX

@misc{bejeweled-live-plus-monogame-case,
  title = {{Bejeweled LIVE + decomp: a Windows Phone game ported to MonoGame}},
  howpublished = {\url{https://github.com/bognarit80/BejeweledLivePlusDecomp-MonoGame}},
  url = {https://github.com/bognarit80/BejeweledLivePlusDecomp-MonoGame},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/bejeweled-live-plus-monogame-case/}}
}

Plain text

Bejeweled LIVE + decomp: a Windows Phone game ported to MonoGame. https://github.com/bognarit80/BejeweledLivePlusDecomp-MonoGame (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/bejeweled-live-plus-monogame-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · bognarit80/BejeweledLivePlusDecomp-MonoGame · Revision f09134c
  2. BejeweledLivePlus/Content/README.md GitHub · bognarit80/BejeweledLivePlusDecomp-MonoGame · Revision f09134c

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