# Bejeweled LIVE + decomp: a Windows Phone game ported to MonoGame

> Bejeweled LIVE + decomp ports decompiled C# source from the Windows Phone 7 release of Bejeweled Classic to MonoGame. Its solution contains game, graphics, audio and interface code and builds after the user supplies the original XAP assets.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/bognarit80/BejeweledLivePlusDecomp-MonoGame>
- Primary source: <https://github.com/bognarit80/BejeweledLivePlusDecomp-MonoGame/blob/f09134c922e47c12ae227dcd73389e7395d05dee/README.md>
- Catalog page: <https://awesomerea.org/resources/bejeweled-live-plus-monogame-case/>
- Record JSON: <https://awesomerea.org/resources/bejeweled-live-plus-monogame-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/bejeweled-live-plus-monogame-case/index.md)

## Requirements & limits

- **Prerequisites:** Assets from the original game XAP must be placed in the Contents folder.
- **Prerequisites:** The documented dependencies are MonoGame Content Builder Task 3.8, MonoGame DesktopGL 3.8.1.303 and .NET 6 / C# 10.
- **License:** MIT license.

## Primary sources

1. <https://github.com/bognarit80/BejeweledLivePlusDecomp-MonoGame/blob/f09134c922e47c12ae227dcd73389e7395d05dee/README.md>
2. <https://github.com/bognarit80/BejeweledLivePlusDecomp-MonoGame/blob/f09134c922e47c12ae227dcd73389e7395d05dee/BejeweledLivePlus/Content/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
