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Case study

BrawlerPad: an Apple-platform port of Super Smash Bros. 64

BrawlerPad adapts the BattleShip Super Smash Bros. 64 source port for Apple Silicon macOS, iPhone and iPad. Its patches add Metal app integration, user-ROM resource extraction, touch controls and controller lifecycle handling while compiling the decompiled game code ahead of time.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
19
Last commit
2026-10-24
Language
Shell

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A legally obtained supported US Super Smash Bros. 64 ROM is required.
  • Prerequisites: An Apple Silicon Mac, Xcode and the build-guide dependencies are required for local builds.
  • Limits: Long-match audio, multitouch, reset, rotation and controller acceptance checks remain open.
  • License: The repository's rights and licensing terms are documented in RIGHTS_AND_LICENSES.md.

Cite

BibTeX

@misc{brawlerpad-smash-64-apple-port-case,
  title = {{BrawlerPad: an Apple-platform port of Super Smash Bros. 64}},
  howpublished = {\url{https://github.com/chrissotraidis/brawlerpad}},
  url = {https://github.com/chrissotraidis/brawlerpad},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/brawlerpad-smash-64-apple-port-case/}}
}

Plain text

BrawlerPad: an Apple-platform port of Super Smash Bros. 64. https://github.com/chrissotraidis/brawlerpad (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/brawlerpad-smash-64-apple-port-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · chrissotraidis/brawlerpad · Revision 66c3f95
  2. docs/ARCHITECTURE.md GitHub · chrissotraidis/brawlerpad · Revision 66c3f95

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