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Case study

Beat Hazard 2 Vita: an Android binary port for PS Vita

Beat Hazard 2 Vita runs the game's Android ARMv7 executable on PS Vita by loading it into memory, resolving imports with native functions and applying runtime patches. The port also adds custom-song support for WAV, MP3, FLAC and OGG files.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
15
Last commit
2026-05-11
Language
C

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A PS Vita with kubridge and libshacccg.suprx; FdFix is needed unless the rePatch plugin is in use.
  • Prerequisites: A legally obtained Android Beat Hazard 2 APK, including its ARMv7 libraries and assets.
  • Prerequisites: Building requires a softfp VitaSDK and the listed graphics and bridge libraries.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{beat-hazard-2-vita-case,
  title = {{Beat Hazard 2 Vita: an Android binary port for PS Vita}},
  howpublished = {\url{https://github.com/Rinnegatamante/hazard-vita}},
  url = {https://github.com/Rinnegatamante/hazard-vita},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/beat-hazard-2-vita-case/}}
}

Plain text

Beat Hazard 2 Vita: an Android binary port for PS Vita. https://github.com/Rinnegatamante/hazard-vita (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/beat-hazard-2-vita-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · Rinnegatamante/hazard-vita · Revision de2d438

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