Case study
Beat Hazard 2 Vita: an Android binary port for PS Vita
Beat Hazard 2 Vita runs the game's Android ARMv7 executable on PS Vita by loading it into memory, resolving imports with native functions and applying runtime patches. The port also adds custom-song support for WAV, MP3, FLAC and OGG files.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 15
- Last commit
- 2026-05-11
- Language
- C
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A PS Vita with kubridge and libshacccg.suprx; FdFix is needed unless the rePatch plugin is in use.
- Prerequisites: A legally obtained Android Beat Hazard 2 APK, including its ARMv7 libraries and assets.
- Prerequisites: Building requires a softfp VitaSDK and the listed graphics and bridge libraries.
- License: No licence file in the repository.
Cite
BibTeX
@misc{beat-hazard-2-vita-case,
title = {{Beat Hazard 2 Vita: an Android binary port for PS Vita}},
howpublished = {\url{https://github.com/Rinnegatamante/hazard-vita}},
url = {https://github.com/Rinnegatamante/hazard-vita},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/beat-hazard-2-vita-case/}}
}Plain text
Beat Hazard 2 Vita: an Android binary port for PS Vita. https://github.com/Rinnegatamante/hazard-vita (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/beat-hazard-2-vita-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Rinnegatamante/hazard-vita · Revision de2d438
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