Case study
BananaPad: bringing Donkey Kong 64 Recompiled to Apple devices
BananaPad adapts the Donkey Kong 64 static-recompilation port for Apple Silicon macOS, iPhone and iPad. Its scripts generate game and RSP code from a user-supplied ROM, then combine that code with a native Apple shell, Metal rendering, touch controls and game-specific patches. The author reports playable macOS and Simulator builds and a physical iPad build that renders the game.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 13
- Last commit
- 2026-11-01
- Language
- Shell
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: An unmodified, user-owned Donkey Kong 64 US/NTSC-U 1.0 ROM.
- Limits: The project is a developer preview; broader physical-device and controller acceptance remains open.
- License: GPL-3.0 License.
Cite
BibTeX
@misc{bananapad-case,
title = {{BananaPad: bringing Donkey Kong 64 Recompiled to Apple devices}},
howpublished = {\url{https://github.com/chrissotraidis/bananapad}},
url = {https://github.com/chrissotraidis/bananapad},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/bananapad-case/}}
}Plain text
BananaPad: bringing Donkey Kong 64 Recompiled to Apple devices. https://github.com/chrissotraidis/bananapad (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/bananapad-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · chrissotraidis/bananapad · Revision 3b2d82d
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