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Case study

Balloon Fight: disassembly of the NES game

This is a disassembly of Balloon Fight for the NES, USA. Assembly uses ARM9's bass fork. An iNES build needs the CHR file named BalloonFight.chr.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
44
Last commit
2018-10-21
Language
Assembly

GitHub data as of 2026-11-09

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Requirements & limits

  • Assemble BalloonFight_iNES.asm or BalloonFight_PRG.asm with bass.
  • The README names no license.

Cite

BibTeX

@misc{balloonfight-disasm,
  title = {{Balloon Fight: disassembly of the NES game}},
  howpublished = {\url{https://github.com/LuigiBlood/balloonfight_dis}},
  url = {https://github.com/LuigiBlood/balloonfight_dis},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/balloonfight-disasm/}}
}

Plain text

Balloon Fight: disassembly of the NES game. https://github.com/LuigiBlood/balloonfight_dis (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/balloonfight-disasm/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · LuigiBlood/balloonfight_dis · Revision 3290ad3

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