Case study
Balloon Fight: disassembly of the NES game
This is a disassembly of Balloon Fight for the NES, USA. Assembly uses ARM9's bass fork. An iNES build needs the CHR file named BalloonFight.chr.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 44
- Last commit
- 2018-10-21
- Language
- Assembly
GitHub data as of 2026-11-09
Requirements & limits
- Assemble BalloonFight_iNES.asm or BalloonFight_PRG.asm with bass.
- The README names no license.
Cite
BibTeX
@misc{balloonfight-disasm,
title = {{Balloon Fight: disassembly of the NES game}},
howpublished = {\url{https://github.com/LuigiBlood/balloonfight_dis}},
url = {https://github.com/LuigiBlood/balloonfight_dis},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/balloonfight-disasm/}}
}Plain text
Balloon Fight: disassembly of the NES game. https://github.com/LuigiBlood/balloonfight_dis (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/balloonfight-disasm/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · LuigiBlood/balloonfight_dis · Revision 3290ad3
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