# Balloon Fight: disassembly of the NES game

> This is a disassembly of Balloon Fight for the NES, USA. Assembly uses ARM9's bass fork. An iNES build needs the CHR file named BalloonFight.chr.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/LuigiBlood/balloonfight_dis>
- Primary source: <https://github.com/LuigiBlood/balloonfight_dis/blob/3290ad3abe639071be1d019112dbfcd541981461/README.md>
- Catalog page: <https://awesomerea.org/resources/balloonfight-disasm/>
- Record JSON: <https://awesomerea.org/resources/balloonfight-disasm/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/balloonfight-disasm/index.md)

## Requirements & limits

- Assemble BalloonFight_iNES.asm or BalloonFight_PRG.asm with bass.
- The README names no license.

## Primary sources

1. <https://github.com/LuigiBlood/balloonfight_dis/blob/3290ad3abe639071be1d019112dbfcd541981461/README.md>

## More in Games

- [Banjo-Kazooie: Xbox Live Arcade decompilation](https://awesomerea.org/resources/bk360/index.md) · Case study
- [Battlestations Pacific: an incremental Win32 C++ reconstruction](https://awesomerea.org/resources/battlestations-pacific-reconstruction-case/index.md) · Case study
- [Batty: a SkoolKit disassembly of the ZX Spectrum game](https://awesomerea.org/resources/batty-disassembly-case/index.md) · Case study
- [BIT.TRIP COMPLETE: a Wii decompilation](https://awesomerea.org/resources/bit-trip-complete-case/index.md) · Case study
- [Black & White: reconstructing the game from its x86 binary](https://awesomerea.org/resources/black-and-white-reconstruction-case/index.md) · Case study
- [blackhack: runblack.exe UI widget decompilation](https://awesomerea.org/resources/blackhack-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
