Star on GitHubStar2.4k stars

Case study

Apocalypse-xport: an Apocalypse PlayStation decompilation port

Apocalypse-xport ports reconstructed code from the PlayStation game Apocalypse. Its C++ source initializes game systems and handles CD data by resolving DATA paths, reading CD.WAD resources and mounting APOC.XA streams.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
1
Last commit
2026-10-28
Language
C++
License (GitHub)
MIT

GitHub data as of 2026-11-10

Copy as MarkdownView JSONCite

Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Provide game data under DATA, including CD.WAD and APOC.XA.
  • License: MIT license.

Cite

BibTeX

@misc{apocalypse-xport-case,
  title = {{Apocalypse-xport: an Apocalypse PlayStation decompilation port}},
  howpublished = {\url{https://github.com/psxports/Apocalypse-xport}},
  url = {https://github.com/psxports/Apocalypse-xport},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/apocalypse-xport-case/}}
}

Plain text

Apocalypse-xport: an Apocalypse PlayStation decompilation port. https://github.com/psxports/Apocalypse-xport (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/apocalypse-xport-case/

Useful? Star Awesome REA on GitHub2.4k

About this entry

The description was reviewed against primary sources.

Report an outdated entry Suggest a translation fix

Primary sources

  1. src/game_data_io.cpp GitHub · psxports/Apocalypse-xport · Revision df876af
  2. README.md GitHub · psxports/Apocalypse-xport · Revision df876af
  3. src/game_boot.cpp GitHub · psxports/Apocalypse-xport · Revision df876af

More in Games

All 2976 entries in GamesGames case studies (2832)

↑↓ move↵ open⌘↵ new tab