Case study
BallPad: an iOS and iPadOS port of Super Mario Strikers
BallPad ports Super Mario Strikers to iOS and iPadOS by compiling a community decompilation-based source port as native ARM64 code. It adds Metal presentation, touch and physical-controller input, and an importer for the user's USA revision 0 disc image.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 28
- Last commit
- 2026-10-30
- Language
- Objective-C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Apple Silicon Mac with Xcode, CMake, Ninja and ripgrep for the documented local build path.
- Prerequisites: User-supplied Super Mario Strikers USA G4QE01 revision 0 raw ISO or GCM image.
- Limits: Experimental preview; full-game validation and broader device testing remain in progress.
- License: GPL-3.0 license.
Cite
BibTeX
@misc{ballpad-strikers-port-case,
title = {{BallPad: an iOS and iPadOS port of Super Mario Strikers}},
howpublished = {\url{https://github.com/chrissotraidis/ballpad}},
url = {https://github.com/chrissotraidis/ballpad},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/ballpad-strikers-port-case/}}
}Plain text
BallPad: an iOS and iPadOS port of Super Mario Strikers. https://github.com/chrissotraidis/ballpad (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/ballpad-strikers-port-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · chrissotraidis/ballpad · Revision d733ade
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