# agario-client: reconstructing the earlier agar.io client protocol

> agario-client is a Node.js implementation of an earlier agar.io client protocol. It connects over WebSockets, parses game packets, and provides API methods for movement, spawning and spectating alongside events for ball-state changes. The author stopped development after a later game update changed the client implementation.

- Type: Case study
- Targets: Game · Protocol
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/pulviscriptor/agario-client>
- Primary source: <https://github.com/pulviscriptor/agario-client/blob/34949a146977ca680294f84fa9a1c7254d097b19/README.md>
- Catalog page: <https://awesomerea.org/resources/agario-client-case/>
- Record JSON: <https://awesomerea.org/resources/agario-client-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/agario-client-case/index.md)

## Requirements & limits

- **Prerequisites:** Node.js.
- **Limits:** The implementation is outdated after a later agar.io client change.
- **License:** MIT license.

## Primary sources

1. <https://github.com/pulviscriptor/agario-client/blob/34949a146977ca680294f84fa9a1c7254d097b19/README.md>
2. <https://github.com/pulviscriptor/agario-client/blob/34949a146977ca680294f84fa9a1c7254d097b19/CHANGELOG.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
