Tool
360tools
360tools is a toolkit and playbook for statically recompiling Xbox 360 games to native x86-64 executables with the ReXGlue SDK. It is written for ReXGlue 0.8.0, which extracts XEX and STFS packages and generates C++. The older XenonRecomp pipeline is kept under legacy/.
- Targets
- Game
- Category
- Native analysis tools
- Relationship
- Foundation tool
- Sources reviewed
- Stars
- 47
- Last commit
- 2026-06-18
- Language
- Python
- License (GitHub)
- MIT
GitHub data as of 2026-11-09
Requirements & limits
- License: MIT unless a file says otherwise. extract_stfs.py includes code derived from Rene Ladan under the 2-clause BSD license. ReXGlue keeps its own license.
Cite
BibTeX
@misc{360tools,
title = {{360tools}},
howpublished = {\url{https://github.com/sp00nznet/360tools}},
url = {https://github.com/sp00nznet/360tools},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/360tools/}}
}Plain text
360tools. https://github.com/sp00nznet/360tools (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/360tools/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · sp00nznet/360tools · Revision 1b53928
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