Project
Zakuro
Zakuro is a high-level Nintendo 3DS emulator written in Rust. Instead of a JIT, it runs code recompiled ahead of time by 3dsrecomp. The README says tested games run at full speed that way, and below full speed on the interpreter alone. Releases exist for Windows, Linux, and macOS.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 48
- Last commit
- 2026-11-09
- Language
- Rust
- License (GitHub)
- MIT
GitHub data as of 2026-11-09
Requirements & limits
- A source build needs Rust 1.95 or newer. The player supplies a decrypted ROM. Linux builds also need pkg-config and the ALSA and udev development files.
- License: MIT.
Cite
BibTeX
@misc{zakuro,
title = {{Zakuro}},
howpublished = {\url{https://github.com/fearkov/zakuro}},
url = {https://github.com/fearkov/zakuro},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/zakuro/}}
}Plain text
Zakuro. https://github.com/fearkov/zakuro (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/zakuro/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · fearkov/zakuro · Revision c856685
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