# 360tools

> 360tools is a toolkit and playbook for statically recompiling Xbox 360 games to native x86-64 executables with the ReXGlue SDK. It is written for ReXGlue 0.8.0, which extracts XEX and STFS packages and generates C++. The older XenonRecomp pipeline is kept under legacy/.

- Type: Tool
- Targets: Game
- Category: Native analysis tools
- Relationship: Foundation tool
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/sp00nznet/360tools>
- Primary source: <https://github.com/sp00nznet/360tools/blob/1b53928767fa134c1ea2ea42007bc39852eea1fc/README.md>
- Catalog page: <https://awesomerea.org/resources/360tools/>
- Record JSON: <https://awesomerea.org/resources/360tools/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/360tools/index.md)

## Requirements & limits

- License: MIT unless a file says otherwise. extract_stfs.py includes code derived from Rene Ladan under the 2-clause BSD license. ReXGlue keeps its own license.

## Primary sources

1. <https://github.com/sp00nznet/360tools/blob/1b53928767fa134c1ea2ea42007bc39852eea1fc/README.md>

## More in Native binaries

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
