Project
Luxon Server
Luxon Server is a clean-room implementation of the Photon Realtime server. It sits on the Luxon project, which reimplements the ENet protocol and Photon's binary serialization. The aim is a drop-in server for multiplayer games that use Photon without complex server-side plugins.
- Targets
- Protocol
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 45
- Last commit
- 2026-11-09
- Language
- C
- License (GitHub)
- BSD-3-Clause
GitHub data as of 2026-11-09
Requirements & limits
- Prebuilt releases are documented for Linux, Windows, macOS, FreeBSD, and OpenBSD. A Debian package repository is also described.
- The README names no license.
Cite
BibTeX
@misc{luxon-server,
title = {{Luxon Server}},
howpublished = {\url{https://github.com/niansa/LuxonServer}},
url = {https://github.com/niansa/LuxonServer},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/luxon-server/}}
}Plain text
Luxon Server. https://github.com/niansa/LuxonServer (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/luxon-server/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · niansa/LuxonServer · Revision e70722a
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