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Case study

acnl-decomp: reconstructing Animal Crossing: New Leaf code and CRO modules

acnl-decomp reconstructs the USA 1.5 release of Animal Crossing: New Leaf – Welcome amiibo as C++ source for its main code and CRO modules. Its GCC build checks implemented functions against a user-supplied dump using call order, member accesses, constants, references, and decisions rather than byte identity.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
15
Last commit
2026-11-09
Language
C++
License (GitHub)
CC0-1.0

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: A personal game dump with decrypted ExeFS/RomFS, code.elf, and CRO files.
  • Prerequisites: Python 3.10+, CMake 3.20+, Ninja, devkitARM, and picasso.
  • Limits: The linked code.elf target is expected to fail until more code is decompiled.
  • License: CC0 1.0 license for the project's own files.

Cite

BibTeX

@misc{acnl-decomp-case,
  title = {{acnl-decomp: reconstructing Animal Crossing: New Leaf code and CRO modules}},
  howpublished = {\url{https://github.com/RedShyGuy/acnl-decomp}},
  url = {https://github.com/RedShyGuy/acnl-decomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/acnl-decomp-case/}}
}

Plain text

acnl-decomp: reconstructing Animal Crossing: New Leaf code and CRO modules. https://github.com/RedShyGuy/acnl-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/acnl-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · RedShyGuy/acnl-decomp · Revision 86f9a9d
  2. docs/cro.md GitHub · RedShyGuy/acnl-decomp · Revision 86f9a9d

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