# Zoids Saga Fuzors: a byte-matching GBA decompilation

> Zoids Saga Fuzors is reconstructed as C and assembly code for the Japanese Game Boy Advance release. The verifier compiles each listed region at its original address and compares the bytes with the user's ROM; a native build takes remaining bytes from that ROM. The author reports 1,384 byte-matched regions, including 1,330 C functions.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/jmacato/ZoidsSagaFuzorsDecomp>
- Primary source: <https://github.com/jmacato/ZoidsSagaFuzorsDecomp/blob/5bf0b81deb697abf5eef39da06d78525cdc52506/README.md>
- Catalog page: <https://awesomerea.org/resources/zoids-saga-fuzors-decomp-case/>
- Record JSON: <https://awesomerea.org/resources/zoids-saga-fuzors-decomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/zoids-saga-fuzors-decomp-case/index.md)

## Requirements & limits

- **Prerequisites:** A user's own clean Japanese Zoids Saga Fuzors ROM is required.
- **Prerequisites:** Python 3, a C preprocessor, ARM binutils and the specified pret/agbcc revision are required.
- **Scope:** The source currently uses C, inline assembly, assembler macros and assembly files.
- **License:** MIT License.

## Primary sources

1. <https://github.com/jmacato/ZoidsSagaFuzorsDecomp/blob/5bf0b81deb697abf5eef39da06d78525cdc52506/README.md>
2. <https://github.com/jmacato/ZoidsSagaFuzorsDecomp/blob/5bf0b81deb697abf5eef39da06d78525cdc52506/LICENSE>

## More in Games

- [Zoids Saga: Japanese GBA code reconstruction](https://awesomerea.org/resources/zoids-saga-one-case/index.md) · Case study
- [180: a SkoolKit disassembly of the ZX Spectrum game](https://awesomerea.org/resources/180-disassembly-case/index.md) · Case study
- [4x4e: reconstructing 4x4 Evolution Build 57](https://awesomerea.org/resources/4x4e-case/index.md) · Case study
- [A-Team: an Atari 2600 disassembly with PAL conversion](https://awesomerea.org/resources/a-team-atari-2600-disassembly-case/index.md) · Case study
- [abcParkDecomp: an Alphabet Park Adventure decompilation](https://awesomerea.org/resources/abcparkdecomp-case/index.md) · Case study
- [acnl-decomp: reconstructing Animal Crossing: New Leaf code and CRO modules](https://awesomerea.org/resources/acnl-decomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
