Case study
The Sims: Bustin' Out: a matching GameCube decompilation
The Sims: Bustin' Out project reconstructs parts of the USA G4ME69 GameCube executable in C and C++, using SN Systems ProDG for game code. A patched decomp-toolkit splits main.dol into objects; the build substitutes matching source objects and compares the relinked executable with the user's disc copy. The author reports 6.24% of code matched.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 3
- Last commit
- 2026-10-10
- Language
- C++
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A personal copy of the USA G4ME69 revision 0 game image is required.
- Prerequisites: Python 3, ninja, git, curl, a C toolchain and about 2 GB of disk space are required.
- Limits: The author reports 6.24% matched code; the EOR engine remains untouched.
- License: CC0 1.0.
Cite
BibTeX
@misc{bustin-out-gamecube-decomp-case,
title = {{The Sims: Bustin' Out: a matching GameCube decompilation}},
howpublished = {\url{https://github.com/daftblazer/bustin-out-decomp}},
url = {https://github.com/daftblazer/bustin-out-decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/bustin-out-gamecube-decomp-case/}}
}Plain text
The Sims: Bustin' Out: a matching GameCube decompilation. https://github.com/daftblazer/bustin-out-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/bustin-out-gamecube-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · daftblazer/bustin-out-decomp · Revision d8483a6
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