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Case study

XU4: a reconstruction of Ultima IV

XU4 recreates Ultima IV for modern systems while loading the original DOS game's data at runtime. Its implementation supports original EGA and upgraded VGA graphics, and its documentation maps file structures such as SHAPES.EGA.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
73
Last commit
2025-06-05
Language
C++
License (GitHub)
GPL-3.0
Status
Archived

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A copy of Ultima IV for DOS is required for runtime data.
  • Scope: Linux is the primary development platform; Windows builds are also described.
  • License: GPL-3.0 license.

Cite

BibTeX

@misc{xu4-ultima-iv-case,
  title = {{XU4: a reconstruction of Ultima IV}},
  howpublished = {\url{https://github.com/xu4-engine/u4}},
  url = {https://github.com/xu4-engine/u4},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/xu4-ultima-iv-case/}}
}

Plain text

XU4: a reconstruction of Ultima IV. https://github.com/xu4-engine/u4 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/xu4-ultima-iv-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · xu4-engine/u4 · Revision 6a7ee3d
  2. doc/FileFormats.md GitHub · xu4-engine/u4 · Revision 6a7ee3d

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