Case study
XU4: a reconstruction of Ultima IV
XU4 recreates Ultima IV for modern systems while loading the original DOS game's data at runtime. Its implementation supports original EGA and upgraded VGA graphics, and its documentation maps file structures such as SHAPES.EGA.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 73
- Last commit
- 2025-06-05
- Language
- C++
- License (GitHub)
- GPL-3.0
- Status
- Archived
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A copy of Ultima IV for DOS is required for runtime data.
- Scope: Linux is the primary development platform; Windows builds are also described.
- License: GPL-3.0 license.
Cite
BibTeX
@misc{xu4-ultima-iv-case,
title = {{XU4: a reconstruction of Ultima IV}},
howpublished = {\url{https://github.com/xu4-engine/u4}},
url = {https://github.com/xu4-engine/u4},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/xu4-ultima-iv-case/}}
}Plain text
XU4: a reconstruction of Ultima IV. https://github.com/xu4-engine/u4 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/xu4-ultima-iv-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · xu4-engine/u4 · Revision 6a7ee3d
- doc/FileFormats.md GitHub · xu4-engine/u4 · Revision 6a7ee3d
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