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Case study

X-Men Destiny: static recompilation for Windows

This recompiles X-Men Destiny for the Xbox 360 to Windows with ReXGlue. The entry executable is game/default.xex. setup.ps1 clones ReXGlue v0.10.0. The port targets Direct3D 12.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
35
Last commit
2026-09-02
Language
C

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Windows 10 or 11, 64-bit, Clang 18 or newer, CMake 3.25 or newer, Ninja, and Visual Studio 2022. Extract the ISO into game/ and keep default.xex at game/default.xex.
  • The README names no license for this repository. It says the ReXGlue SDK is BSD-3-Clause.

Cite

BibTeX

@misc{xmd-recompiled,
  title = {{X-Men Destiny: static recompilation for Windows}},
  howpublished = {\url{https://github.com/florinp93/xmd-recompiled}},
  url = {https://github.com/florinp93/xmd-recompiled},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/xmd-recompiled/}}
}

Plain text

X-Men Destiny: static recompilation for Windows. https://github.com/florinp93/xmd-recompiled (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/xmd-recompiled/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · florinp93/xmd-recompiled · Revision a312ecd

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