Case study
Tom and Jerry: War of the Whiskers: an experimental GameCube decompilation
wotwdecomp reconstructs the GameCube game Tom and Jerry: War of the Whiskers with C++ and assembly and builds a specified main.dol. Its Makefile combines reconstructed functions, remaining assembly, and the required GameCube toolchains. The author describes the build as experimental because unresolved hardcoded pointers prevent shifting it for general changes.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 16
- Last commit
- 2024-01-01
- Language
- Assembly
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Supply a clean game DOL named baserom.dol.
- Prerequisites: The build requires devkitPro, Python 3, GCC, a GameCube Metrowerks compiler, and ProDG 1.2.2.33.
- Limits: Unresolved hardcoded pointers prevent shifting the build for general source changes.
- License: No licence file in the repository.
Cite
BibTeX
@misc{wotwdecomp-case,
title = {{Tom and Jerry: War of the Whiskers: an experimental GameCube decompilation}},
howpublished = {\url{https://github.com/cohaereo/wotwdecomp}},
url = {https://github.com/cohaereo/wotwdecomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/wotwdecomp-case/}}
}Plain text
Tom and Jerry: War of the Whiskers: an experimental GameCube decompilation. https://github.com/cohaereo/wotwdecomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/wotwdecomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · cohaereo/wotwdecomp · Revision 0a0e1b2
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