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Case study

Tom and Jerry: War of the Whiskers: an experimental GameCube decompilation

wotwdecomp reconstructs the GameCube game Tom and Jerry: War of the Whiskers with C++ and assembly and builds a specified main.dol. Its Makefile combines reconstructed functions, remaining assembly, and the required GameCube toolchains. The author describes the build as experimental because unresolved hardcoded pointers prevent shifting it for general changes.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
16
Last commit
2024-01-01
Language
Assembly

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Supply a clean game DOL named baserom.dol.
  • Prerequisites: The build requires devkitPro, Python 3, GCC, a GameCube Metrowerks compiler, and ProDG 1.2.2.33.
  • Limits: Unresolved hardcoded pointers prevent shifting the build for general source changes.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{wotwdecomp-case,
  title = {{Tom and Jerry: War of the Whiskers: an experimental GameCube decompilation}},
  howpublished = {\url{https://github.com/cohaereo/wotwdecomp}},
  url = {https://github.com/cohaereo/wotwdecomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/wotwdecomp-case/}}
}

Plain text

Tom and Jerry: War of the Whiskers: an experimental GameCube decompilation. https://github.com/cohaereo/wotwdecomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/wotwdecomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · cohaereo/wotwdecomp · Revision 0a0e1b2

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