Case study
Tomb Raider: Legend: a cdcEngine decompilation
cdcEngine reconstructs C++ source for the engine used by Tomb Raider: Legend. The code includes game loop, archive filesystem, rendering, sound, and scene components, with a Premake configuration for an x86 windowed application.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C3 notes only
- Stars
- 24
- Last commit
- 2024-12-24
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code observed; no usable documentation found.
- Scope
- Notes
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Premake and an x86 Windows C++ build environment are indicated by the build configuration.
- Limits: Some game initialization and rendering paths are stubbed or disabled.
- License: GPL-3.0 license.
Cite
BibTeX
@misc{tomb-raider-legend-cdc-engine-case,
title = {{Tomb Raider: Legend: a cdcEngine decompilation}},
howpublished = {\url{https://github.com/TheIndra55/cdcEngine}},
url = {https://github.com/TheIndra55/cdcEngine},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/tomb-raider-legend-cdc-engine-case/}}
}Plain text
Tomb Raider: Legend: a cdcEngine decompilation. https://github.com/TheIndra55/cdcEngine (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/tomb-raider-legend-cdc-engine-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · TheIndra55/cdcEngine · Revision 405efd9
- premake5.lua GitHub · TheIndra55/cdcEngine · Revision 405efd9
- tr7/game/Main.cpp GitHub · TheIndra55/cdcEngine · Revision 405efd9
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