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Case study

Tomb Raider: Legend: a cdcEngine decompilation

cdcEngine reconstructs C++ source for the engine used by Tomb Raider: Legend. The code includes game loop, archive filesystem, rendering, sound, and scene components, with a Premake configuration for an x86 windowed application.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C3 notes only
Stars
24
Last commit
2024-12-24
Language
C++
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code observed; no usable documentation found.
Scope
Notes
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Premake and an x86 Windows C++ build environment are indicated by the build configuration.
  • Limits: Some game initialization and rendering paths are stubbed or disabled.
  • License: GPL-3.0 license.

Cite

BibTeX

@misc{tomb-raider-legend-cdc-engine-case,
  title = {{Tomb Raider: Legend: a cdcEngine decompilation}},
  howpublished = {\url{https://github.com/TheIndra55/cdcEngine}},
  url = {https://github.com/TheIndra55/cdcEngine},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/tomb-raider-legend-cdc-engine-case/}}
}

Plain text

Tomb Raider: Legend: a cdcEngine decompilation. https://github.com/TheIndra55/cdcEngine (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/tomb-raider-legend-cdc-engine-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · TheIndra55/cdcEngine · Revision 405efd9
  2. premake5.lua GitHub · TheIndra55/cdcEngine · Revision 405efd9
  3. tr7/game/Main.cpp GitHub · TheIndra55/cdcEngine · Revision 405efd9

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