# Tom and Jerry: War of the Whiskers: an experimental GameCube decompilation

> wotwdecomp reconstructs the GameCube game Tom and Jerry: War of the Whiskers with C++ and assembly and builds a specified main.dol. Its Makefile combines reconstructed functions, remaining assembly, and the required GameCube toolchains. The author describes the build as experimental because unresolved hardcoded pointers prevent shifting it for general changes.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/cohaereo/wotwdecomp>
- Primary source: <https://github.com/cohaereo/wotwdecomp/blob/0a0e1b22b2f3367e7ad9b932d6271c56aa8f312f/README.md>
- Catalog page: <https://awesomerea.org/resources/wotwdecomp-case/>
- Record JSON: <https://awesomerea.org/resources/wotwdecomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/wotwdecomp-case/index.md)

## Requirements & limits

- **Prerequisites:** Supply a clean game DOL named baserom.dol.
- **Prerequisites:** The build requires devkitPro, Python 3, GCC, a GameCube Metrowerks compiler, and ProDG 1.2.2.33.
- **Limits:** Unresolved hardcoded pointers prevent shifting the build for general source changes.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/cohaereo/wotwdecomp/blob/0a0e1b22b2f3367e7ad9b932d6271c56aa8f312f/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
