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Case study

WinWar: rewriting Warcraft: Orcs & Humans with original game data

WinWar rewrites Warcraft: Orcs & Humans as a C# and MonoGame desktop port for Windows, Linux and macOS. It loads the original game's WAR art and level files from a user-supplied retail or demo copy. The project is archived.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
80
Last commit
2024-11-13
Language
C#
License (GitHub)
MIT
Status
Archived

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A Warcraft: Orcs & Humans retail or demo copy is required for its DATA files.
  • Prerequisites: Visual Studio 2022 is specified for compiling the desktop solution.
  • Limits: The project is archived; iOS code is nonfunctional.
  • License: MIT license.

Cite

BibTeX

@misc{winwar-case,
  title = {{WinWar: rewriting Warcraft: Orcs \& Humans with original game data}},
  howpublished = {\url{https://github.com/CAMongrel/WinWar}},
  url = {https://github.com/CAMongrel/WinWar},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/winwar-case/}}
}

Plain text

WinWar: rewriting Warcraft: Orcs & Humans with original game data. https://github.com/CAMongrel/WinWar (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/winwar-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. readme.md GitHub · CAMongrel/WinWar · Revision b3fe467

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