Case study
WinWar: rewriting Warcraft: Orcs & Humans with original game data
WinWar rewrites Warcraft: Orcs & Humans as a C# and MonoGame desktop port for Windows, Linux and macOS. It loads the original game's WAR art and level files from a user-supplied retail or demo copy. The project is archived.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 80
- Last commit
- 2024-11-13
- Language
- C#
- License (GitHub)
- MIT
- Status
- Archived
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a demo observed; no download method found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A Warcraft: Orcs & Humans retail or demo copy is required for its DATA files.
- Prerequisites: Visual Studio 2022 is specified for compiling the desktop solution.
- Limits: The project is archived; iOS code is nonfunctional.
- License: MIT license.
Cite
BibTeX
@misc{winwar-case,
title = {{WinWar: rewriting Warcraft: Orcs \& Humans with original game data}},
howpublished = {\url{https://github.com/CAMongrel/WinWar}},
url = {https://github.com/CAMongrel/WinWar},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/winwar-case/}}
}Plain text
WinWar: rewriting Warcraft: Orcs & Humans with original game data. https://github.com/CAMongrel/WinWar (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/winwar-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- readme.md GitHub · CAMongrel/WinWar · Revision b3fe467
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