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Case study

WiiCompiled: a static recompilation of Mario Kart Wii for PC

WiiCompiled turns a user-supplied Mario Kart Wii disc image into a native PC application through PowerPC static recompilation. Its translator parses Wii DOL files, lifts instructions through IR and SSA, emits C++, and compiles the output with a runtime; project manifests select game revisions and input layouts.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
1.4k
Last commit
2026-11-09
Language
C#
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Requires a clean, personally dumped PAL RMCP01, NTSC-U RMCE01 or NTSC-J RMCJ01 Mario Kart Wii image.
  • Prerequisites: Building from source requires .NET 8 SDK, CMake, Ninja and LLVM/Clang.
  • Limits: Frame interpolation is experimental and can show artifacts.
  • License: GPL-3.0 license.

Cite

BibTeX

@misc{wiicompiled-case,
  title = {{WiiCompiled: a static recompilation of Mario Kart Wii for PC}},
  howpublished = {\url{https://github.com/patchzyy/Wiicompiled}},
  url = {https://github.com/patchzyy/Wiicompiled},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/wiicompiled-case/}}
}

Plain text

WiiCompiled: a static recompilation of Mario Kart Wii for PC. https://github.com/patchzyy/Wiicompiled (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/wiicompiled-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · patchzyy/Wiicompiled · Revision 0d5c402
  2. translator/README.md GitHub · patchzyy/Wiicompiled · Revision 0d5c402

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