# WiiCompiled: a static recompilation of Mario Kart Wii for PC

> WiiCompiled turns a user-supplied Mario Kart Wii disc image into a native PC application through PowerPC static recompilation. Its translator parses Wii DOL files, lifts instructions through IR and SSA, emits C++, and compiles the output with a runtime; project manifests select game revisions and input layouts.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/patchzyy/Wiicompiled>
- Primary source: <https://github.com/patchzyy/Wiicompiled/blob/0d5c402d0366640a294bf9c699068299591f7eff/README.md>
- Catalog page: <https://awesomerea.org/resources/wiicompiled-case/>
- Record JSON: <https://awesomerea.org/resources/wiicompiled-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/wiicompiled-case/index.md)

## Requirements & limits

- **Prerequisites:** Requires a clean, personally dumped PAL RMCP01, NTSC-U RMCE01 or NTSC-J RMCJ01 Mario Kart Wii image.
- **Prerequisites:** Building from source requires .NET 8 SDK, CMake, Ninja and LLVM/Clang.
- **Limits:** Frame interpolation is experimental and can show artifacts.
- **License:** GPL-3.0 license.

## Primary sources

1. <https://github.com/patchzyy/Wiicompiled/blob/0d5c402d0366640a294bf9c699068299591f7eff/README.md>
2. <https://github.com/patchzyy/Wiicompiled/blob/0d5c402d0366640a294bf9c699068299591f7eff/translator/README.md>

## More in Games

- [Wind Waker HD Recomp: a native port by static recompilation of the Wii U game](https://awesomerea.org/resources/wind-waker-hd-recomp-case/index.md) · Case study
- [Wind Waker HD Recompiled for Android — Plus: an Android static recompilation port](https://awesomerea.org/resources/wind-waker-hd-android-plus-case/index.md) · Case study
- [Wipeout Pure: a native PSP static recompilation](https://awesomerea.org/resources/wipeout-pure-recomp-case/index.md) · Case study
- [Wipeout XL Recompiled: a local PlayStation recompilation setup](https://awesomerea.org/resources/wipeout-xl-recomp-case/index.md) · Case study
- [Wipeout XL Recompiled: PSXRecomp port of Wipeout XL](https://awesomerea.org/resources/wipeoutxl-recomp/index.md) · Case study
- [Witch Time: static recompilation of Bayonetta 3](https://awesomerea.org/resources/witch-time/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
