Case study
WCW/nWo Thunder: a PlayStation decompilation
WCW/nWo Thunder reconstructs source for the PlayStation game from a work-in-progress disassembly. Its build takes SLUS_007.79, WGAME.BIN and WMENU.BIN from the user's disc and checks generated binaries against expected checksums.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 8
- Last commit
- 2025-04-07
- Language
- Makefile
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a demo observed; no download method found.
- Checked
- 2026-11-08
Requirements & limits
- Prerequisites: The user's PlayStation disc files SLUS_007.79, WGAME.BIN and WMENU.BIN; the two BIN files require decoding first.
- Prerequisites: A Linux build environment or the provided Dockerfile for other systems.
- Limits: Decompilation is still in progress.
- License: No licence file in the repository.
Cite
BibTeX
@misc{wcw-nwo-thunder-case,
title = {{WCW/nWo Thunder: a PlayStation decompilation}},
howpublished = {\url{https://github.com/martinbean/thunder}},
url = {https://github.com/martinbean/thunder},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/wcw-nwo-thunder-case/}}
}Plain text
WCW/nWo Thunder: a PlayStation decompilation. https://github.com/martinbean/thunder (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/wcw-nwo-thunder-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
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