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Case study

WCW/nWo Thunder: a PlayStation decompilation

WCW/nWo Thunder reconstructs source for the PlayStation game from a work-in-progress disassembly. Its build takes SLUS_007.79, WGAME.BIN and WMENU.BIN from the user's disc and checks generated binaries against expected checksums.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
8
Last commit
2025-04-07
Language
Makefile

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-08

How evidence classes are assigned

Requirements & limits

  • Prerequisites: The user's PlayStation disc files SLUS_007.79, WGAME.BIN and WMENU.BIN; the two BIN files require decoding first.
  • Prerequisites: A Linux build environment or the provided Dockerfile for other systems.
  • Limits: Decompilation is still in progress.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{wcw-nwo-thunder-case,
  title = {{WCW/nWo Thunder: a PlayStation decompilation}},
  howpublished = {\url{https://github.com/martinbean/thunder}},
  url = {https://github.com/martinbean/thunder},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/wcw-nwo-thunder-case/}}
}

Plain text

WCW/nWo Thunder: a PlayStation decompilation. https://github.com/martinbean/thunder (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/wcw-nwo-thunder-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · martinbean/thunder · Revision 4dd2b6f
  2. Makefile GitHub · martinbean/thunder · Revision 4dd2b6f

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