Case study
Tekken 3 Recomp: lifting PlayStation game code into Rust
Tekken 3 Recomp statically recompiles the US PlayStation release of Tekken 3 by extracting its MIPS executable and overlays from a user-supplied disc. Ghidra exports instructions and p-code to CSV sheets, a generator translates them into Rust, and a custom PlayStation runtime hosts the result inside a Bevy app.
- Targets
- Binary · Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 1
- Last commit
- 2026-10-27
- Language
- Rust
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-08
Requirements & limits
- Prerequisites: A user-supplied Tekken 3 USA SLUS-00402 disc image with all three tracks.
- Prerequisites: Python 3, Rust, Ghidra 12.1 and ghidra-cli are required for regeneration.
- Limits: Function statuses range from raw to verified.
- License: No licence file in the repository.
Cite
BibTeX
@misc{tekken-3-recomp-case,
title = {{Tekken 3 Recomp: lifting PlayStation game code into Rust}},
howpublished = {\url{https://github.com/MrPrinceYL/tekken3-recomp}},
url = {https://github.com/MrPrinceYL/tekken3-recomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/tekken-3-recomp-case/}}
}Plain text
Tekken 3 Recomp: lifting PlayStation game code into Rust. https://github.com/MrPrinceYL/tekken3-recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/tekken-3-recomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · MrPrinceYL/tekken3-recomp · Revision 081f123
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