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Case study

TA: Byte Tactics — matching decompilation of Total Annihilation

TA: Byte Tactics reconstructs Total Annihilation v3.1 functions as C++ compiled with Visual C++ 5.0 SP3. Its checker compares each compiled function with TotalA.exe while accounting for linker-filled bytes; the author reports 1,973 byte-matched functions.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
0
Last commit
2026-09-27
Language
C++

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Provide your own Steam copy of Total Annihilation v3.1.
  • Prerequisites: Setup requires wine, 7z, cabextract, curl and uv; Ghidra export requires Java 21.
  • Limits: The author reports 1,973 of 3,267 functions matched byte for byte.
  • License: MIT covers tools/ only; reconstructed game code in src/ is offered without a licence.

Cite

BibTeX

@misc{ta-byte-tactics-case,
  title = {{TA: Byte Tactics — matching decompilation of Total Annihilation}},
  howpublished = {\url{https://github.com/ozgb/byte-tactics}},
  url = {https://github.com/ozgb/byte-tactics},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/ta-byte-tactics-case/}}
}

Plain text

TA: Byte Tactics — matching decompilation of Total Annihilation. https://github.com/ozgb/byte-tactics (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/ta-byte-tactics-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · ozgb/byte-tactics · Revision 33d1455
  2. LICENSE GitHub · ozgb/byte-tactics · Revision 33d1455

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