{
  "added_at": "2026-11-09",
  "additional_evidence_urls": [
    "https://github.com/MatiasRiveraC/SSX-Tricky-PC/blob/569353b50db976fcd4b7c5046978a6cac46da257/docs/notes/RE_NOTES_PC_PORT_PLAN.md"
  ],
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "SSX Tricky: PC Port translates the Xbox game's code to C with xboxrecomp and runs it as a native Windows program using Direct3D 11, XAudio2 and XInput. The repository contains game-specific port code and notes on gameplay systems and asset formats. Its regeneration script translates code from the user's USA disc, while additional fixes and recovered functions are needed to reproduce the tested build.",
  "description_zh": "SSX Tricky: PC Port 使用 xboxrecomp 将 Xbox 版游戏代码转换为 C，并通过 Direct3D 11、XAudio2 和 XInput 在 Windows 上原生运行。仓库包含本作的移植代码，以及游戏系统和资源格式的分析笔记。重编译脚本从用户的美版光盘生成代码；复现已测试构建还需要额外的修正和恢复的函数。",
  "entry_url": "https://awesomerea.org/resources/ssx-tricky-pc-port-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/ssx-tricky-pc-port-case/",
  "evidence_class": 1,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/MatiasRiveraC/SSX-Tricky-PC/blob/569353b50db976fcd4b7c5046978a6cac46da257/README.md",
  "group": "cases",
  "id": "ssx-tricky-pc-port-case",
  "json_url": "https://awesomerea.org/resources/ssx-tricky-pc-port-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/ssx-tricky-pc-port-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/ssx-tricky-pc-port-case/index.md",
  "name": "SSX Tricky: an Xbox static recompilation for Windows",
  "name_zh": "SSX Tricky：Xbox 版本的 Windows 静态重编译移植",
  "preview_kind": "image",
  "preview_url": "https://awesomerea.org/previews/ssx-tricky-pc-port-case.jpg",
  "reconstruction_method": "static-recompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "Windows 10 or 11 x64 with a Direct3D 11 GPU and the user's USA Xbox SSX Tricky ISO.",
    "Source builds use MSYS2 UCRT64, GCC, CMake, Python and the documented Python packages; the regeneration script alone does not reproduce the tested build.",
    "The author reports races through the results screen and hard-disk saves. The pre-race intro is often skipped, some graphics differ from Xbox, and courses beyond Garibaldi and Mesablanca are lightly tested.",
    "No licence file in the repository."
  ],
  "requirements_zh": [
    "需要 Windows 10 或 11 x64、支持 Direct3D 11 的显卡，以及用户自己的美版 Xbox《SSX Tricky》ISO。",
    "源码构建使用 MSYS2 UCRT64、GCC、CMake、Python 及文档列出的 Python 软件包；仅运行重编译脚本尚不能复现已测试构建。",
    "作者报告比赛可进行至结果画面，硬盘存档可用。赛前演出经常被跳过，部分画面与 Xbox 版不同，Garibaldi 和 Mesablanca 以外的赛道测试较少。",
    "仓库中没有许可证文件。"
  ],
  "scope": "partial",
  "targets": [
    "game"
  ],
  "url": "https://github.com/MatiasRiveraC/SSX-Tricky-PC",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
